What is Bomberbot?
Bomberbot offers a blended learning approach that helps teachers without prior programming experience to teach programming in a fun and easy way.
Children practice a wide variety of 21st century skills through logical reasoning tasks in the virtual world. Service includes support materials for educators.
Bomberbot is mainly for children aged 8 to 14. The product works in a browser and is best suited for individual learning.
|Age Range||5-7, 8-10, 11-13, 14-16|
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Certified by Education Alliance Finland, 01/2018
EAF Evaluation is an academically-backed approach to evaluating the pedagogical design of a product. EAF evaluators assess the product using criteria that covers the most essential pedagogical aspects in the learning experience.
Computational thinking is one of the core skills in this product. The way the players learn about “how computers think” and the process of programming is active and very well supported.
The players don't need to have any previous knowledge about programming as the game teaches all the basic concepts. The challenges are optimized because of the gamified process: the players can’t continue to the next level before they complete the current level.
The players need to progress in a certain order as they can't skip levels. In addition, Bomberbot provides a level editor where players can create their own levels. That way they can deepen the learning experience easily.
The game is played individually with the option of creating levels that other students can play. Lesson plans provide group exercises that can be done in the classroom.