Home  >  Apps  >  Big Ear
Big Ear

Big Ear

Big Ear

Optimised for a quick response
Quality pedagogy award
About
Pricing
Compare
Reviews
Pedagogy
Learning goals
Alternatives

What is Big Ear?

In Big Ear the player solves musical puzzles and constructs popular songs. Through the game they will explore melody, harmony and rhythm, as well as different instruments and genres of music. It is also possible to make your own tunes and use them as musical messages or ringtones.


Age Range0-4, 5-7, 8-10, 11-13, 14-16, 17-18, 19+
LanguagesEnglish
PoliciesTerms of ServicePrivacy Policy
Promotional banner - EdTech Impact virtual showcase eventsPromotional banner - EdTech Impact virtual showcase events

Big Ear Pricing


Pricing Plans

Freemium

One time purchase

Optimised for a quick response

Compare Big Ear with...

Big Ear Reviews

No reviews.

This product has not received any reviews yet. Be the first!

Pedagogy

Certified Pedagogical Quality

Certified by Education Alliance Finland, 04/2019

EAF Evaluation is an academically-backed approach to evaluating the pedagogical design of a product. EAF evaluators assess the product using criteria that covers the most essential pedagogical aspects in the learning experience.
Passive
Active
Learning by solving problems and experimenting is pedagogically well justified way to learn music through fun activities.
Rehearse
Construct
The solution focuses on drilling the aural memory. The learning goal is at the core of all activities, which is a great benefit. Chance to create your own songs and experiment with instruments enables creative use.
Linear
Non-linear/Creative
The player may choose the songs and instruments which interest them, but the musical skills are taught in a progressive and linear manner.
Individual
Collaborative
The game is for single play and the player can progress in their own pace. However, there is a chance to share musical creations.

Learning goals

Certified by Education Alliance Finland

The supported learning goals are identified by mapping the product against the selected reference curriculum and soft skills definitions most relevant for the 21st century.

  • Using technology to express one’s emotions and experiences
  • Learning to combine information to find new innovations
  • Practicing to notice causal connections
  • Practicing categorization and classification
  • Practicing to use arts as a way to express
  • Practicing to use imagination and to be innovative
  • Practicing to improvise
  • Creating requirements for creative thinking
  • Developing problem solving skills
  • Understanding concepts of music and familiarizing with different notations
  • Experiencing and exploring sounds and music from different sources
  • Practicing logical reasoning to understand and interpret information in different forms
  • Using technology as a part of explorative and creative process
  • Understand and explore how music is created, produced and communicated, including through the inter-related dimensions: pitch, duration, dynamics, tempo, timbre, texture, structure and appropriate musical notations.
  • Listen with attention to detail and recall sounds with increasing aural memory.
  • Experiment with, create, select and combine sounds using the inter-related dimensions of music.

Big Ear Alternatives

Big Ear Categories
Last updated 12th October 2024
Promotional banner - EdTech Impact virtual showcase eventsPromotional banner - EdTech Impact virtual showcase events
Big Ear
Request a Quote

We value your privacy