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CodeMonkey

CodeMonkey

4.55/5

CodeMonkey

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What is CodeMonkey?

CodeMonkey is a fun, educational game-based environment where kids learn to code without any prior experience.

Through its award-winning courses, over 10 million students learn how to code with standards aligned content that teachers real programming languages and coding skills, as well as computational thinking, collaboration, reasoning and logic.

CodeMonkey offers an engaging and enjoyable curriculum for schools, after-school clubs and camps as well as self-paced online courses to learn coding at home.

CodeMonkey’s Classroom Dashboard allows you to effortlessly manage your students and comes equipped with student solutions, automatic grading and curriculum management tools.

Video & Screenshots

Educational Impact

build student knowledge
94%
reduce teacher workload
83%
improve teaching efficiency
69%
improve school processes
60%
CompanyHQ Location: United States
Founded: 2014
Age Range5-7, 8-10, 11-13
FeaturesClassroom ManagementStandards Aligned ContentSelf-paced Online CoursesGame-based Environment
LanguagesEnglish
PoliciesTerms of ServicePrivacy Policy
RequirementsInternet - Low BandwidthInternet - High BandwidthDesktop - MacDesktop - WindowsDesktop - Chromebook

Desktop/laptop with access to the Internet.

Set Up

The product doesn't require any setup, you can start using it right after sign up.

TrainingWebinarsDocumentationVideos

CodeMonkey’s free webinars, video tutorials, MOOC course and full-time PD staff will guide you every step of the way. There is also an online help center. Webinars and online product demos. How-to videos.

Home LearningParent Access

Parents can create the account.

View home learning page

Parent subscriptions do not support adding more than one child. For 1-3 children, consider purchasing the home-school subscription.

CodeMonkey Pricing


Pricing Plans

Free TrialPaid Subscription

CodeMonkey pricing starts from $6 / month

Teacher, school and district pricing provided upon request.

Home plans start from $6/month.

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CodeMonkey Reviews

4.55 out of 5

from 40 Verified Reviews

CodeMonkey has collected 7 reviews in the past 6 months

User rating

Excellent
29
Great
10
Average
1
Poor
0
Bad
0

Country

CodeMonkey
Nicole

Mom

School of Hope, Canada

Used CodeMonkey daily for 0–3 months

Sep 2022

This program is easy to use and affordable. I like the videos and hints that help him along the way.

Nicole found CodeMonkey:
  • Slightly reduces teacher workload
    I cannot speak to workload. It is certainly teaching him things I cannot teach. I'm a homeschool mom. My son wants to learn to make his own videogame and that is why I found this program. He loves it.
  • Slightly improves teaching efficiency
    I cannot teach coding so this was the only way
  • Slightly improves school processes
    He looks forward to using the progam. He calls it his coding game
  • Significantly builds student knowledge
    He is learning well and fast
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Constantin

Systems Administrator

Denton C of E Primary School, United Kingdom of Great Britain and Northern Ireland

Used CodeMonkey daily for 0–3 months

Aug 2022

Constantin found CodeMonkey:
  • Significantly reduces teacher workload
  • Significantly improves teaching efficiency
  • Significantly improves school processes
  • Significantly builds student knowledge
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Christopher

investment

Truscott Street Public School, Australia

Used CodeMonkey daily for 5 years+

Jul 2022

because it is nice

Christopher found CodeMonkey:
  • Significantly reduces teacher workload
    kids learn
  • Significantly improves teaching efficiency
    geography impact
  • Significantly improves school processes
    tr
  • Moderately builds student knowledge
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Nino

IT manager

Jan Amos Komenski, Republic of North Macedonia

Used CodeMonkey daily for 0–3 months

Jun 2022

Very sattisfied on how it impacts the kid, I'm already recommending it

Nino found CodeMonkey:
  • Moderately reduces teacher workload
    Kids can self-learn
  • Moderately improves teaching efficiency
    The gradual pace of the learning leaves no gaps that I need to cover later
  • Slightly improves school processes
    N/A
  • Significantly builds student knowledge
    Knowledge increase in high pace
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Sergey

retired

Coulonge-sur-l'Autize, France

Used CodeMonkey daily for 0–3 months

May 2022

I like this programme

Sergey found CodeMonkey:
  • Significantly reduces teacher workload
    I don't know
  • Significantly improves teaching efficiency
    don't know
  • Slightly improves school processes
    no comment
  • Significantly builds student knowledge
    no comment
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Duke

software engineer

University of Electronic Science and Technology of China, China

Used CodeMonkey weekly for 0–3 months

May 2022

Duke found CodeMonkey:
  • Not significantly reduces teacher workload
  • Not improves teaching efficiency
  • Not improves school processes
  • Moderately builds student knowledge
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Alexey Kazbaev

Freelancer

Educating my children at home :), Turkey

Used CodeMonkey daily for 0–3 months

May 2022

Tasks could have voice explanations for small children who doesn't read well.

Alexey Kazbaev found CodeMonkey:
  • Slightly reduces teacher workload
    I do not have to create tasks for my children. CodeMonkey does that for me, so it saves my time. Though younger children cannot be left on their own without control and advices. My son doesn't read well so I have to help him sometimes.
  • Slightly improves teaching efficiency
  • Slightly improves school processes
    I am not a school. I've chosen "parent" field to describe myself, but your quiz still thinks that I am a school worker.
  • Moderately builds student knowledge
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Paul

Parent

England

Used CodeMonkey weekly for 0–3 months

Mar 2022

You have sent me this survey 1 day after subscribing. That is too soon to really give you a better answer.

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Daniel

Parent

Canada

Used CodeMonkey weekly for 0–3 months

Mar 2022

I have seen what my son learns and the approach. I think its great and engaging and teaches a lot of concepts gradually and we both love it

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Xose

Parent

Spain

Used CodeMonkey daily for 0–3 months

Mar 2022

I like the app, and I think my son is learning to code fast

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Baruch

Parent

Israel

Used CodeMonkey weekly for 4-6 months

Feb 2022

It works fine for my kids. Better than other apps I tested.

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Zuzana

Parent

Slovakia

Used CodeMonkey daily for 0–3 months

Jan 2022

Using CodeMonkey is like playing a game in which you advance to the next level by solving puzzles. It is very entertaining but you are not only playing games you are learning at the same time!

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Sam

Parent

New Zealand

Used CodeMonkey daily for 0–3 months

Jan 2022

excellent software

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Hussein

Parent

Greece

Used CodeMonkey daily for 0–3 months

Jan 2022

Overall great platform, though I find it is hard for a 7-yo to remain engaged without supervision, whereas my 9 and 11-yos are fully engaged by themselves. Perhaps an age-differentiated offering might help solve this

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sora Hong

Parent

Korea, Republic Of

Used CodeMonkey weekly for 1-2 years

Jan 2022

My children like to codemonkey than any other coding

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Nadia

Parent

Peru

Used CodeMonkey daily for 0–3 months

Dec 2021

I have purchased the course because you offer it in spanish. The first part was perfect, evryhting running perfect in spanish but the last challenges have been appearing in english, so my nephew who received the subscription couldnt understand the explanation.

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Erdenesaikhan

Parent

Mongolia

Used CodeMonkey daily for 0–3 months

Dec 2021

Excelent

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Jan Liška

Parent

Czech Republic

Used CodeMonkey weekly for 0–3 months

Dec 2021

Great for children, I'd like monthly payment option because I don't know if he will like it the next week or not.

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Russ Michaels

Parent

England

Used CodeMonkey daily for 0–3 months

Nov 2021

needs some work on the UI, it's not very intuitive in areas. I have already send feedback about this in livechat.

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Alper Basarir

Parent

Turkey

Used CodeMonkey daily for 0–3 months

Oct 2021

Very useful and instructive

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Alex

Parent

Russian Federation

Used CodeMonkey daily for 0–3 months

Oct 2021

Excellent interface and graphics. Very easy to use

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Zohar Babin

Parent

Israel

Used CodeMonkey daily for 0–3 months

Oct 2021

too soon for me to say. the kid is learning, but I still need to remind him to sit and use codemonkey.com. it's not yet something he truly enjoys as a game (e.g. he could sit for hours on minecraft without anyone asking him to).

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Marius

Parent

Czech Republic

Used CodeMonkey daily for 0–3 months

Sep 2021

Simply an amazing piece of software !!! We all love it me, my wife and my 8 years old.

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Nouhaila

Parent

Morocco

Used CodeMonkey daily for 0–3 months

Sep 2021

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Efrat

Parent

Israel

Used CodeMonkey weekly for 0–3 months

Sep 2021

It's annoying that we signed up for a quarter and the payment is automatically renewed. Instead you should contact us and ask if we want to renew our subscription. In addition, the application version should be the same as the computer version. Today the app is very childish and different from the excellent version of the computer. Thank you

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Pedagogy

Certified by Education Alliance Finland

EAF Evaluation is an academically-backed approach to evaluating the pedagogical design of a product. EAF evaluators assess the product using criteria that covers the most essential pedagogical aspects in the learning experience.
Passive
Active
All required actions direct the user to adopt more information and learn new skills that are determined by clear and meaningful learning goals.
Rehearse
Construct
The solution provides tutorials, well designed feedback and almost endless possibilities to learn through making.
Linear
Non-linear/Creative
The way the learning journey is designed is in an optimal balance between linearity and exploration.
Individual
Collaborative
Students can share their own games and creative outcomes which is crucial for keeping their motivation and willingness to learn high.

Learning goals

Certified by Education Alliance Finland

The supported learning goals are identified by mapping the product against the selected reference curriculum and soft skills definitions most relevant for the 21st century.

  • Understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions.
  • Create and debug simple programs.
  • Use logical reasoning to predict the behaviour of simple programs.
  • Use technology purposefully to create, organise, store, manipulate and retrieve digital content.
  • Recognise common uses of information technology beyond school.
  • Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts.
  • Use sequence, selection, and repetition in programs; work with variables and various forms of input and output.
  • Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs.
  • Learn to analyse problems in computational terms
  • Make appropriate use of data structures.
  • Be responsible, competent, confident and creative users of information and communication technology.
  • Create, re-use, revise and re-purpose digital artefacts for a given audience, with attention to trustworthiness, design and usability.
  • Design and develop modular programs that use procedures or functions.
  • Design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems.
  • Understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation.
  • Understand several key algorithms that reflect computational thinking.
  • Understand simple Boolean logic and some of its uses in circuits and programming.
  • Undertake creative projects that involve selecting, using, and combining multiple applications, preferably across a range of devices.
  • Use two or more programming languages, at least one of which is textual, to solve a variety of computational problems.
  • Develop and apply their analytic, problem-solving, design, and computational thinking skills.
  • Develop their capability, creativity and knowledge in computer science, digital media and information technology.
  • Develop plans that describe a program’s sequence of events, goals, and expected outcomes.
  • Debug (identify and fix) errors in an algorithm or program that includes sequences and simple loops.
  • Develop programs with sequences and simple loops, to express ideas or address a problem.
  • Decompose (break down) the steps needed to solve a problem into a precise sequence of instructions.
  • Create programs that include sequences, events, loops, and conditionals.
  • Create programs that use variables to store and modify data.
  • Decompose (break down) problems into smaller, manageable subproblems to facilitate the program development process.
  • Test and debug (identify and fix errors) a program or algorithm to ensure it runs as intended.
  • Describe choices made during program development using code comments, presentations, and demonstrations.
  • Design and iteratively develop programs that combine control structures, including nested loops and compound conditionals.
  • Learning to acquire, modify and produce information in different forms
  • Practising to understand visual concepts and shapes and observe their qualities
  • Practicing logical reasoning to understand and interpret information in different forms
  • Using technology as a part of explorative and creative process
  • Practicing logical reasoning, algorithms and programming through making
  • Understanding technological system operations through making
  • Practicing to evaluate one's own learning
  • Practicing persistent working
  • Encouraging students to be innovative and express new ideas
  • Practicing to use imagination and to be innovative
  • Developing problem solving skills
  • Practicing to look things from different perspectives
  • Learning to combine information to find new innovations
  • Learning to build information on top of previously learned
  • Practicing to notice causal connections
  • Realizing the connection between subjects learned in free time and their impact to skills needed at worklife
  • Learning to plan and organize work processes
CodeMonkey Categories
#5 in Computing
Last updated 5th October 2022
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