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Papumba Academy

Papumba Academy

Papumba Academy

Learning goals

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What is Papumba Academy?

With Papumba Academy children can practice basic literacy skills like early mathematics, alphabet, logical thinking, music, and drawing.

Papumba Academy is the app preferred by children ages 2 to 6 worldwide for learning while playing.

Age Range0-4
LanguagesArabic, Chinese, English, French, German, Italian, Japanese, Spanish
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Papumba Academy Pricing

Pricing Plans

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Certified Pedagogical Quality

Certified by Education Alliance Finland, 08/2018

EAF Evaluation is an academically-backed approach to evaluating the pedagogical design of a product. EAF evaluators assess the product using criteria that covers the most essential pedagogical aspects in the learning experience.
Papumba Academy provides a large variety of different kind of activities. Children can freely explore different areas and all content requires active engagement and provide interactivities to play with.
The learning process is based on exploring different areas and getting familiar with new concepts. Papumba Academy gives a nice example of a large variety of learning areas from music and arts to numbers and the alphabet.
Papumba Academy supports free exploration. Children are free to choose what activities they want to use and how they want to progress in the game and the progress is individually based on what the child decides to do.
Most of the activities are done independently and at the child's own pace. Papumba Academy also provides stories and activities that are meant to be done together with parents. These activities have instructions on how parents can play with the children and instruct them to use their imagination.

Learning goals

Certified by Education Alliance Finland

The supported learning goals are identified by mapping the product against the selected reference curriculum and soft skills definitions most relevant for the 21st century.

  • Experiencing and exploring sounds and music from different sources
  • Learning to write the alphabet
  • Learning to repeat the letters of alphabet in order
  • Practising letters recognition
  • Practising letter-sound correspondences
  • Compare two numbers between 1 and 10 presented as written numerals
  • Write numbers from 0 to 20. Represent a number of objects with a written numeral 0-20
  • Understand the relationship between numbers and quantities; connect counting to cardinality
  • Know number names and the count sequence
  • Practicing versatile ways of working
  • Practicing to work with others
  • Learning to listen other people’s opinions
  • Enabling the growth of positive self-image
  • Practicing to notice causal connections
  • Encouraging the growth of positive self-image
  • Developing problem solving skills
  • Creating requirements for creative thinking
  • Practicing to use imagination and to be innovative
  • Practicing creative thinking
  • Practicing to use arts as a way to express
  • Practicing persistent working
  • Learning to find the joy of learning and new challenges
  • Practicing letters, alphabets and written language
  • Practicing memorizing skills
  • Practicing fine motor skills
  • Practicing categorization and classification
  • Practising visual recognition
  • Using technology as a part of explorative and creative process
  • Practising to understand visual concepts and shapes and observe their qualities

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Last updated 30th May 2024
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