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PlayKids

PlayKids

PlayKids

Quality pedagogy award
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What is PlayKids?

PlayKids is an innovative educational platform designed to engage young learners through interactive and entertaining content. It offers a wide range of activities, games, and videos that are tailored to stimulate cognitive development and creativity in children. The platform is user-friendly and accessible, making it an excellent tool for both parents and educators who aim to provide a fun and educational experience for kids.

One of the standout aspects of PlayKids is its diverse content library, which includes educational games, animated stories, and interactive lessons. These resources are designed to cater to various learning styles and developmental stages, ensuring that every child can find something that resonates with them. Additionally, PlayKids offers parental controls and progress tracking features, allowing adults to monitor and guide their child's learning journey effectively.

In schools, PlayKids is typically implemented as a supplementary educational tool that complements traditional teaching methods. Teachers can integrate the platform into their lesson plans to provide a more dynamic and engaging learning experience. The platform's adaptability allows it to be used in various educational settings, from individual learning stations to group activities, making it a versatile addition to any classroom.

Age Range0-4
LanguagesChinese, English, French, German, Japanese, Spanish
PoliciesTerms of ServicePrivacy Policy
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Pedagogy

Certified Pedagogical Quality

Certified by Education Alliance Finland, 05/2018

EAF Evaluation is an academically-backed approach to evaluating the pedagogical design of a product. EAF evaluators assess the product using criteria that covers the most essential pedagogical aspects in the learning experience.
Passive
Active
Solution provides a vast amount of pre-curated material and demonstrations. Good variety of games and creative activities also support student-centred approach, based on exploration, problem solving and self-expression.
Rehearse
Construct
In all activities success is based on the ability to adopt knowledge that the solution delivers. The variety of activity types provides material for a really long play time and users get suggested the right kind of activities based on their age. The creative activities are designed well and users are also guided to share their creative outcomes, which is very beneficial.
Linear
Non-linear/Creative
The solution promotes free exploration of content, but the learning path is slightly modified, based on the user’s age. It is pedagogically justified to let the user choose materials that interest the most.
Individual
Collaborative
Users can act and progress autonomously, which makes the after school usage fluent. PlayKids allows users to act openly and show their own actions, which is important especially in the creative activities.

Learning goals

Certified by Education Alliance Finland

The supported learning goals are identified by mapping the product against the selected reference curriculum and soft skills definitions most relevant for the 21st century.

  • Using technology as a part of explorative and creative process
  • Learning about cultural aspects and to respect different cultures
  • Learning to face respectfully people and follow the good manners
  • Getting familiar with different cultures
  • Enabling the growth of positive self-image
  • Supporting student to build their own linguistic and cultural identity
  • Practicing to take care of one's own wellbeing and health
  • Developing problem solving skills
  • Creating requirements for creative thinking
  • Practicing to use imagination and to be innovative
  • Learning to recognize numbers
  • Know number names and the count sequence
  • Learning to repeat the letters of alphabet in order
  • Practising letter-sound correspondences
  • Practising letters recognition
  • Learning to write the alphabet
  • Practising visual recognition.
  • Practicing to spot similarities and differences.
  • Practicing letters, alphabets and written language.
  • Practicing fine motor skills.
  • Practicing categorization and classification.
  • Strengthening the interest in handicrafts and inspiring inventive, experimental and local craftsmanship.
  • Guiding to design and manufacture alone or together a handicraft products, relying on their own aesthetic and technical solutions.
  • Inspiring to express observations and ideas differently by means of pictorial production.
  • Inspiring student to experiment with different materials and techniques as well as practicing pictorial expression.
  • Encouraging to persistent pictorial work alone and together with others.
  • Practicing basic vocabulary.
  • Strengthening student’s motivation to learn a new language.
  • Practicing to express own thoughts and feelings
  • Practicing to use arts as a way to express
  • Practicing letters, alphabets and written language
  • Practicing memorizing skills
  • Practicing fine motor skills
  • Practicing categorization and classification
  • Practising visual recognition
  • Learning to notice causal connections
  • Practicing logical reasoning to understand and interpret information in different forms
  • Practising to understand visual concepts and shapes and observe their qualities
  • Learning to acquire, modify and produce information in different forms
  • Experiencing and exploring sounds and music from different sources

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Last updated 14th November 2024
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