Uusi Kipinä 3 Digitehtävät

Uusi Kipinä 3 Digitehtävät

Uusi Kipinä 3 Digitehtävät

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Learning goals

What is Uusi Kipinä 3 Digitehtävät?

Uusi Kipinä 3 Digitehtävät is an innovative digital learning tool designed for Finnish primary school students. It offers a comprehensive range of interactive exercises that align with the national curriculum. The platform is user-friendly and accessible, making it an excellent resource for both teachers and students. By integrating technology into the learning process, Uusi Kipinä 3 Digitehtävät enhances student engagement and understanding.

This digital tool includes a variety of interactive exercises that cater to different learning styles. Students can practice and reinforce their skills in subjects such as mathematics, language arts, and science. The platform provides instant feedback, allowing students to learn from their mistakes and improve their performance. Additionally, teachers can track student progress and tailor their instruction to meet individual needs.

In schools, Uusi Kipinä 3 Digitehtävät is typically implemented as part of the regular curriculum. Teachers incorporate the digital exercises into their lesson plans to complement traditional teaching methods. The platform can be used in the classroom with interactive whiteboards or on individual student devices. This flexibility ensures that all students have the opportunity to benefit from the engaging and educational content provided by Uusi Kipinä 3 Digitehtävät.

Age Range5-7, 8-10
LanguagesFinnish
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Pedagogy

Certified Pedagogical Quality

Certified by Education Alliance Finland, 01/2019

EAF Evaluation is an academically-backed approach to evaluating the pedagogical design of a product. EAF evaluators assess the product using criteria that covers the most essential pedagogical aspects in the learning experience.
Passive
Active
In open ended, creative assignments the learning is in an active role and learns by sharing and doing. For example writing a poem or a story lets the student to apply the skills learned in the assignments.
Rehearse
Construct
Uusi Kipinä 3 Digitehtävät book has plenty of open-ended assignments, which guide the students to use and apply the knowledge. Writing a book recommendation or a poem help the student to apply knowledge. The thought process is well instructed and guides the student towards the right directions without giving out the right answers.
Linear
Non-linear/Creative
Uusi Kipinä 3 Digitehtävät book offers a variety of different kinds of interactive assignments, which are organized in a linear and logical manner under themes. The clear linear structure helps the teacher to organize and plan the lessons, and see the students' individual progress. Digitehtävät book expands the learning experience by utilizing content from the internet in clever ways.
Individual
Collaborative
Doing the assignments in Uusi Kipinä 3 Digitehtävät book requires mostly individual work, and a student can progress in the book independently. Several assignments encourage and guide doing things in a group, and on some collaboration is a requirement.

Learning goals

Certified by Education Alliance Finland

The supported learning goals are identified by mapping the product against the selected reference curriculum and soft skills definitions most relevant for the 21st century.

  • Practicing to use information independently and interactively
  • Learning to plan and design own written content and textual representations
  • Practicing keyboard skills and touch typing
  • Learning the basics of spelling
  • Practicing logical reasoning to understand and interpret information in different forms
  • Learning to acquire, modify and produce information in different forms
  • Learning to understand and interpret diverse types of texts
  • Learning to plan and organize work processes
  • Practicing decision making
  • Practicing versatile ways of working
  • Practicing to argument clearly own opinions and reasonings
  • Learning decision-making, influencing and accountability
  • Practicing to notice causal connections
  • Learning to build information on top of previously learned
  • Encouraging the growth of positive self-image
  • Practicing to look things from different perspectives
  • Developing problem solving skills
  • Practicing strategic thinking
  • Practicing creative thinking
  • Practicing to take responsibility of one's own learning
  • Practicing persistent working
  • Practicing to find ways of working that are best for oneself
  • Practicing to evaluate one's own learning
  • Learning to find the joy of learning and new challenges
  • To encourage and guide the pupil in verbalising his or her thoughts and practicing the production of narrative, descriptive, instructive, and simple argumentative texts, also in multimedia environments.
  • To encourage the pupil to develop his or her knowledge of and interest in literature, media and other texts intended for children and young people by creating opportunities for positive reading and experiences, satisfying the information, and sharing reading experiences also in multimedia environments.
  • To encourage the pupil to express his or her experiences, thoughts and opinions and to reinforce positive self-image as a producer of texts.
  • To guide the pupil in acquiring more fluent ahd writing and keyboard skills to strengthen his or her command of written language, text structures and spelling.
  • To guide the pupil in developing skills in analysing, assessing and interpreting diverse texts, expanding his or her vocabulary and resources of concepts, and promoting his or her thinking skills.
  • To guide the pupil in finding information, the use of versatile sources of information, and evaluating the reliability of information.
  • To guide the pupil in obtaining more fluent skills in reading and using text comprehension strategies as well as in observing and assessing his or her reading.
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Last updated 14th November 2024
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Uusi Kipinä 3 Digitehtävät
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